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- on enterFrame
- repeat with x = 3 to 7
- if rollOver(x) = 0 then
- puppetSprite(x, 1)
- set the visible of sprite x to 0
- puppetSprite(x, 0)
- end if
- end repeat
- end
-
- on exitFrame
- repeat with x = 13 to 18
- put the visible of sprite x
- puppetSprite(x, 0)
- end repeat
- playmovn3Q()
- puppetSound("OPEN.AIF")
- updateStage()
- end
-